Activities offer of the Museum of Informatics, currently you can make a reservation for any of the workshops, addressed to secondary school students.
Important: In the Public Key workshop the reservation is only possible on Wednesday mornings.
The link to the form to book a workshop is: https://www.upv.es/pls/soalu/SIC_FRM.Formulario?P_ID=761151
For more information, contact: activitats.museu @ etsinf.upv.es
The best way to visit our facilities. The activity includes the projection of a ducumentary about the History of Informatics. After that a guided visit through all the permanent exhibition is made. During the visit you will be able to see all kind of computing devices, the milestones of personal computing and also a great number of great-sized computers. The visit will be organised in each case to adapt it to the visiting group. Guided Visits are designed for people of all ages.
This activity takes the visitor into the world and uses of informatics of the first home computers. We use Amstrad microcomputers from the decade of 1980s to study little BASIC written programs and play some vintage videogames. Due to the material, the museum staff recalls teachers and visitors to be responsible and careful when using it. This workshop can take up to 32 students.
In this activity we teach programming by means of the design and conception of a videogame, just as a computer engineer will do it, applying computational thinking. To participate in this activity there is no need to have previous knowledge on programming skills nor using Scratch. This activity is prepared for those programming beginners.
This workshop combines Scratch programming and physical world interactions through the Picoboard sensor board. Visitors will have fun by designing and programming video games in which sliders, buttons and light and noise detectors take part. This workshop is recommended for those with basic programming skills who want to involve their programs with real world physical events.
This workshop combines programming in the Makecode platform and the interaction with the real world by means of the micro:bit programable microcomputer. Visitors will have fun designing and programming games in which accelerometer, light and noise sensors, leds and some sound take place. This workshop is recommended to those with basic programming skills aiming to introduce their programs into a microcomputer.
The workshop takes advantage of the synergy within the micro:bit system and its block programming. Using hardware for a small vehicle that allows the integration of a micro:bit programmed to execute a certain behavior, the assistant is introduced to the world of robotics, insisting on the concept of computational thinking that allows dividing the problem into simple tasks. In the workshop, a ping-pong game is programmed that uses a programmed vehicle as a ball. The assistant will be able to modify the behavior of the robot, opening multiple game options.
Criptography and Cryptoanalysis workshops
In this workshop we teach, in a fully practical way, some of the most known methods in message encryption. In addition, we introduce the mathematical basis of cryptoanalysis. This workshop is recommended for those looking forward to introduce themselves into the cryptography world.
Know all the aspects of the life and work of the british mathematician Alan Turing, one of the fathers of informatics. This workshop focuses in the Alan Turing’s role during WWII as a cryptoanalist of the encrypted messages of the German Force. Visitors will act as cryptonanalysts and will know how Enigma Machine worked as well as use it to encrypt and decrypt their own messages. This workshop is recommended for people of all ages.
This workshop shows the mathematic foundation of the asymmetric cyphering systems used in nowadays computers. Through some practical activities we will explain differences between public and private key, Kerckhoffs’ principle, Diffie-Hellman algorithm and we will try to break them. This workshop requires the visitors to have some mathematical concepts clear (factorisation, prime numbers), so it is recommended for undergraduate students.